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Introduction
The Surface Pattern and Textiles programme is a vibrant, multidisciplinary programme that focuses on an exploration of textiles, materiality, pattern and making in the contexts of fashion, interiors and for designled galleries. It is academically challenging, contemporary in outlook, and you will be taught a wealth of practical and technical skills, enjoying the design potential of our extensive innovative digital and traditional facilities.
We bring our students together to create a strong group identity, while the pathways allow you to choose a specialism. The studio culture is at the heart of the Surface Pattern and Textiles student experience, creating a professionally focused, collaborative learning environment that aims to mirror the workplace with a positive, engaging, open approach to working with others.
Our students graduate as designers and makers, ready to flourish in a range of creative jobs and enterprises, having had several significant live projects, exhibition experiences and industry liaisons embedded in their studies. This is a defining feature of our programme. Live projects have been run with Rolls Royce Bespoke Interiors, H&M Design, Eley Kishimoto London, Hallmark UK and Orangebox. The programme is dynamic, built to grow and mirror the creative industry you will pitch to, with employability at its core.
PATHWAY OPTIONS
Surface Pattern and Textiles - Maker (BA)
UCAS Code: STM1
Surface Pattern and Textiles has materiality at the core, meeting the needs of students who wish to specialise as Designer Makers of the future. You will make innovative work suitable for far-reaching bespoke, or batch production outcomes, relating to design, craft, gallery, object, body or space - you decide!
Surface Pattern and Textiles - Fashion (BA)
UCAS Code: STF1
For those students wishing to design for the far-reaching and everchanging needs of the fashion industry – from high street to high end. Students explore textiles and surface in the broadest sense, whilst learning to interpret briefs, pitch to audiences research and predict trends.
Surface Pattern and Textiles - Interiors (BA)
UCAS Code: STI1
Suitable for students wishing to design for and enhance interior spaces with innovative textiles, wallcoverings and innovative materials –from commercial to conceptual. Students explore textiles and surface in the broadest sense, whilst learning to interpret briefs, pitch to audiences, research and predict trends.
MDes (4 year option)
The MDes gives students the opportunity to progress from undergraduate to master's level within an integrated programme structure. The fourth-year modules focus on the application and transfer of conceptual design thinking to real-world engagement with an in-depth project. It aims to educate creative individuals to meet the needs of contemporary and future demands. The programme is underpinned by the Research and Knowledge Transfer activities of the faculty as a whole.
Surface Pattern and Textiles
UCAS Code: SPT1
Why choose this course?
1. You will have a vibrant and inspiring student experience where you will enjoy an excellent staff-student ratio with generous contact time.
2. You will have your own dedicated studio space and access to our excellently equipped workshops with a wide range of facilities.
3. You will engage with exciting live projects and our industry links throughout the programme.
4. You will be a valued member  of a forward-thinking, design focussed SP&T community where hard work  and  fun  come in equal measure.
5. You will be joining one of the best! – Here in Surface Pattern and Textiles, at Swansea College of Art UWTSD, we are consistently ranked in the top 10, reaching 1st in the UK for fashion and textiles, in the  Guardian League Tables 2020.
Overview
The Surface Pattern and Textiles portfolio gives a practice rich experience, focussed around creating exciting and innovative surfaces and structures for a breadth of contemporary design contexts. This is done through a sustained and staged induction of a professional design process across the 3 or 4 years. This is a blend of ideas, research, drawing & making, reflective practice and a wide variety of presentation formats.
The programme is structured, so our learners experience a breadth of processes and practices that are applied to their chosen specialism (Maker, Fashion or Interiors) whilst maintaining an approach relevant to contemporary design practice. 
From the outset you will participate in a range of working methods and learning environments supported by a dedicated team: study visits, research, drawing, designing, making, digital and analogue printing methods, dyeing and colouration, tutorials, contextual practice, live projects, competitions, industry experience, exhibitions, self-promotion and portfolio preparation. When you leave us, you are workplace ready!
Year 1 is teaching intensive, introducing you to a variety of new ways of learning, a breadth of material processes, visual studies practice, and forward looking design thinking.  These are addressed through pathway and programme specific projects, and also through wider, Swansea College of Art cohort experiences in contextual studies and our graduate attribute modules. Elements of contextual studies and the graduate attribute modules are in a blended learning style enhancing your digital skills in parallel to your practice based modules.
You will experience a rich and varied programme, designed around the three pathways, enabling you to gain and develop skills in surface treatment and construction methods.  Printed textiles, colouration and Adobe creative cloud workshops deliver the skills for the Majors.  Whilst workshops designed for making give you the opportunity to explore materials in a broad sense, enabling you to work both two and three-dimensionally.
Contextual studies and the graduate attribute modules are designed to underpin your studio practice.
Year 2 builds on year 1, echoing the ‘shape’ of the module structure. The design project work at this level encourages you to take risks, to analyse, to challenge conventions and to evaluate your individual approach.  You are supported in the development of your ideas with an emphasis on pushing towards innovation and expansion of your own creative voice.
You will continue to advance your practice through live projects, competitions, workshop activities and advanced methods in a wide range of digital and material processes. Contextual studies develops your understanding of historical and contemporary art and design theories and prepares you for the Independent Project module in level 6.
The Graduate Attribute module introduces you to the employment context that you are working towards and offers practical workshops in teamwork, problem solving, and building a professional online presence.  External liaison projects are targeted between levels 5 and 6 giving you the opportunity to make contacts, build networks take research trips or go on a placement, giving you a flavour of future possibilities.
Year 3 asks you to contextualise your studio practice in response to your personal preferences, your skillset, your strengths and ambitions, your scope for innovation, and your external and live project experiences to date.  This is done through a significant personal major project and another live project. The Independent Project module contextualises your studio practice through an extended piece of writing and offers you the opportunity to delve more deeply into the ideas and concepts that you are investigating. The year culminates in a body of work or design collection that fully expresses your creative journey as a designer or maker, and is exhibited in a public or virtual space; the Degree Show. 
Professional promotion workshops take place to bolster the exit strategy of the individual.
Modules
Year One - Level 4 (Cert HE, Dip HE, BA & MDes)
• Digital and Material Futures B1 (20 credits; compulsory)
• Image Making 1 – Drawing for Design (10 credits; compulsory)
• Digital and Material Futures B2 (20 credits; compulsory)
• Major Studies A1 – Ideas into Practice (20 credits; compulsory)
• Major Studies A2 – Designing for Context (20 credits; compulsory)
• Visual and Material Culture (10 credits; compulsory)
• Ways of Perceiving (10 credits; compulsory)
• Ways of Thinking (10 credits; compulsory).
Year Two - Level 5 (Dip HE, BA & MDes)
• Digital and Material Futures B3 (20 credits; compulsory)
• Future Ready Toolkit (20 credits; compulsory)
• Image Making 2 – Drawing for a Live Brief (10 credits; compulsory)
• Major Studies A3 - Designing for a Live Brief (20 credits; compulsory)
• Major Studies A4 - A Self-Directed Brief (20 credits; compulsory)
• Research in Context (10 credits; compulsory)
• Research in Practice (10 credits; compulsory)
• Visual and Material Language (10 credits; compulsory).
Year Three - Level 6 (BA & MDes)
• Advanced Creative Enquiry (20 credits; compulsory)
• Independent Project (40 credits; compulsory; Graduate Attributes Framework module)
• Major Project (60 credits; compulsory).
Year Four – Level 7 (MDes)
• Advanced Practice (60 credits; compulsory)
• Contemporary Creative Practice (20 credits; compulsory)
• Research and Innovation (20 credits; compulsory)
• The Thought Experiment (20 credits; compulsory).
Entry Criteria
We are interested in creative people that demonstrate a strong commitment to art and/or design and therefore we welcome applications from individuals from a wide range of backgrounds. To assess student suitability for their chosen course we arrange interviews for all applicants at which your skills, achievements and life experience will be considered as well as your portfolio of work.
Our standard offer for a degree course is 120 UCAS tariff points. We expect applicants to have a grade C or above in English Language (or Welsh) at GCSE level, together with passes in another four subjects. Plus we accept a range of Level 3 qualifications including:
• Foundation Diploma in Art and Design, plus one GCE A-Level in a relevant academic subject
• Three GCE A-Levels or equivalent
• BTEC Extended Diploma in a relevant subject, with minimum grades of Merit
• International Baccalaureate score of 32
• Other relevant qualifications can be considered on an individual basis
Qualifications are important, however, our offers are not solely based on academic results. If you don’t have the required UCAS points, we can also consider offers to applicants based on individual merit, exceptional work, and/or practical experience.
ENTRY REQUIRED DOCUMENTS
Home Office Share Code
For EU students only.
IF no Qualification
Please provide CV with at least 2 years of work experience, and employee reference letter.
Assessment
ASSESSMENT METHODS
1. INTERNAL ENGLISH TEST if you don't have an English accredited certificate
2. Academic Interview
Assessment
Assessment is carried out through coursework, both written and practical. There are no exams on this course. Students are formatively assessed throughout a module in a variety of blended digital and campus-based styles. Summative assessment takes place at the end of a module — work is specified to be either submitted to digital platforms or presented at desks, or in exhibition scenarios. A variety of teaching and learning methods are used throughout the course which includes amongst others;
Informal Tutorials  
These tutorials are held on a regular basis, across all levels. In Year 1 each student sees and discusses his / her work with a member of staff at each studio session, likewise in Year 2. Third and fourth-year students tend to work more independently and sign up for a tutorial when she/he feels the need arises. However, as a team, we ensure that every student in Year 3 is seen by at least one member of the academic staff each week.  We pride ourselves on the fact that there is the opportunity to see staff regularly.
Formal Tutorials 
These are held at least once a term with individual students. The work and progress are discussed, through practical and conceptual development, future intentions of the student etc. It is an opportunity for any issues/concerns by either party, to be raised. A recorded account of the tutorial is duplicated for the student to store in their feedback file and refer back to.
Group critiques 
These are held on a regular basis, across all levels, either with a member of staff or student-led. They provide an excellent opportunity for students to share and exchange ideas with their peers in a structured manner in addition to valuable input from staff.
Informal and Formal presentations 
The nature of the presentation varies according to the level. Presentations may be to peers, staff or industry/live brief partners. They may be presented by individuals to an audience, or by groups, working together. Informal presentations are introduced in order to help students gain confidence in talking about their work to their peers and staff throughout the programme. There are other situations where presentations can take a more formal part of the assessment at the end of a project.
Exhibiting work 
Again, the nature of this varies within the context of the projects, the work to be assessed and the stage of the programme — it can range in formality from a public venue, a digital showreel, to the individual student’s desk space. As a programme, we love the opportunity to share and get our students’ work out into the world, so usually, any worthwhile opportunities for the exhibition are capitalised on to enhance the student experience.
Career Opportunities
Career Opportunities
Graduate Prospects
Interiors
• Textile designers
• Wallpaper designers
• Screen printers
• Designer makers
• Pattern designers
• Interior stylists
• Lifestyle product designer
• In house roles for interior brands
• Freelance for interior brands and clients trend predictions and interior forecasting
• Editorial – magazines, blogging, websites, illustration
Fashion
• Textile designers
• Pattern designers
• Screen printers
• Digital textile designers
• Designer makers
• Design assistants
• Lifestyle and accessory designer
• Graduate trainee positions
• Fashion stylists
• In house roles for brands
• Freelance for brands
• Design studio roles
• Trend predictions and fashion forecasting
• Editorial - magazines, blogging, websites, illustration
Stationery
• Illustrators
• Giftware design – wraps, and associated accessories and ranges
• Stationery design – cards, books, lifestyle ranges
Arts Bodies
• Gallery Management
• Project Management
• Exhibiting makers
• Stocking and selling through curated gallery shops
• Community projects
• Volunteering
• Workshops
• Artists in Residence
Retail
• Visual Merchandising – design and installation
• Buying
• Styling
• Personal stylist
• Selling through retail outlets
Teaching
• PGCE – Secondary, Primary, FE
• Visiting Lecturers
• University Lecturers
• Workshop, Freelance
• Community Workshops and Arts groups
Work modes
• Employment
• Self-Employment
• Freelance
• Enterprise
• Voluntary
Example List of Companies Students are Currently Working for:
• Monsoon
• Hallmark Creative UK
• Tigerprint
• Misfit Fashion
• Nobody’s Child
• Humbug Design Ltd
• Lush
• In the Style
• H&M, Sweden
• Cubus, Norway
• Talking Tables
• IG International Greetings
• The Silk Bureau
• The National Trust
• Emma Bridgewater
• Tenn Ltd
• John Lewis
Example List of Students who have gone on to run successful Creative Enterprises
• Jo Ashburner – Red Dragon Flags, The Roof Project
• Stephanie Cole
• Nia Rist Prints
• Hannah Davies
• Harriet Popham
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